This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
i add his mouth but im very not happy with them at all.they really look bad so it will need some more tweaking.i made his nostril larger,and i added eyes ball. im not too sure about the shape of his head so if you think its should be better in an other way, say it. last thing, am not too sure about the way the egdes are placed, are they right?
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