This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I have one question. I want my model to be transparent in view port but without using 32bit tga file(with alpha). It not work for me because it's big file, can I work around with...for example png file our jpg.Some how to fake but still to get result like I am useing 32bit tga.
You can turn on Xray mode in the view panel as well (under the view panel menu, Shading > Shade Options). There is also a MEL script for this in the Downloads Area now.
but that is not what I am looking for.I think that Maya only support 32bit TGA and also every other file that have alpha chanel...I try every way I know to don't use aplha and to get the same result like I am useing alpha chanel....
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