Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 08-11-2017 , 10:12 AM
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Join Date: Oct 2017
Posts: 4

Nucleus evaluation skipped, frame change too large

Hi,.
My character's hair has no problem at the first frame. It follows the mesh when I rotate the head.
But when I go to another frame and rotate the head, it stays wherever it is.
Also a warning occurs when I go to another frame: "Nucleus evaluation skipped, frame change too large"
I searched that warning and a couple of people said to go to Preferences->Time Slider->Payback speed and set it to "play every frame"
It is already selected, didn't work.

# 2 17-11-2017 , 11:18 AM
nvnoor's Avatar
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Join Date: Jun 2003
Location: new zealand
Posts: 8
try to select the option by right clicking on the play bottom

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