Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-01-2013 , 11:15 AM
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Texture stretched?

Hi there, I'm just wondering why my texture is stretched in the 2nd image? (it's just an extruded polygon cube with a blinn material assigned to the entire object with the image file attached as a colour node)

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# 2 05-01-2013 , 12:04 PM
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You need to redo the UVs so as there is no stretch...........dave




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# 3 05-01-2013 , 12:20 PM
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You need to redo the UVs so as there is no stretch...........dave

Thanks, is there a tutorial you could point me in the direction of? I'm not entirely sure how to go about doing such a thing!

# 4 05-01-2013 , 01:07 PM
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