Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Ahh, I just learned this when I reinstalled Maya. Go to your Hypershade, () and in the low of the two boxes, are tow tabs. 'Work Area' and 'Shader Libray' Click on Shader Libray. and you have it.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off