This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
If I find the time then I'm going to try and morph the creature using blend shapes (which I have never used before). Maybe even an animation? Who knows?
The Maya monster is GREAT. Sometimes we spend to much time with the beast. Do your thing & consider approaching your morph in after effects PB. You can find a morph plug in for it.
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