Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I mean (sorry for my english) that:
i can extend desktop , to the second screen;
or for instance hypershade,which first look ok;
but if i double click, let'say on a lambert shader ,in the bottom part, i can,t see anymore "ball", but just a grey square; ther is also problems with typo which disappears??
Go to the properties of your card -> performance and quality settings -> OpenGL settings, and set "Multi-Display Hardware Acceleration" to "Multi-Device Performance Mode".
If you're not running WinXP yet, you might want to consider switching. The dualhead support in WinXP has been improved a lot.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off