This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Good work legendofzombi - this is coming along nicely - I am really looking forward to seeing this come together. I never really got too into DS9 - but I always thought this space station was pretty cool.
sorry I can't help with some of the problems - I was going to suggest normals for that dark area, as I think I have a similar situation on one of my models... or maybe you don't have enough geometry in that part. Have you tried deleting the area and remaking it? Just a thought.
JAy, Tried both of those
Its stumping me.. I'm thinking of just cutting it in half and mirroring the good side over, and cheating my way out of it..
TD
not sure where i'm ging with it yet..
I thought of modeling the Defiant to go with it
and maybe an Akira class ship, or Intrepid class ship....
Possibly a ..eh... Whats Enterprise E?.. dunno for sure yet though.. I just wanted to model it so i started the model.. I'll try and update tonight
G
Quick Update...
I restarted compleatly on the Docking Pylons, and i started over on the Inner HAbitat ring..
Bridge, Warp Core, and that area is pretty much done now.. I still ahve a bit of detail to cut into the OUter Docking ring, and into the Docking Pylons, and i have to model the phaser array's on the inner habitat ring still..
Then i'll sift through for various details i might have missed..
Thanks Gster.. Hopefully i'll be finished wiht the modeling This week, or...Early next week one.. Just depending on My Time..
Vlad, I'll give those a try, see what comes out of it...
Jay...Tried to e-mail you a stripped down Scene file.. just that part of the Geo in it.. but file size is too big for anythign i have that i can e-mail with..
Any ideas?
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