Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-12-2015 , 12:41 PM
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Join Date: Oct 2015
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Modeling bad correction problem

Hello. I did a mistake while I was attaching the leg to the body and I tried to amend my mistake deleting some faces and extruding others, the result looks good at first but when I see it in smooth mode I see the problem:

user added image
user added image

Now I can't solve it... user added image user added image it looks like a patch.

# 2 30-12-2015 , 01:06 PM
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user added image

OK so I decided redo just the pelvis and this part of the leg and I solve it but still wanting know if there is other solution.

# 3 30-12-2015 , 10:14 PM
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Join Date: Dec 2006
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Posts: 3,522
I could be a case of flipped normals. When in doubt, uncheck two sided lighting under the panel's lighting menu. It could also have been a case of unmerged/unwelded vertices.


- Genny
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