This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello. I did a mistake while I was attaching the leg to the body and I tried to amend my mistake deleting some faces and extruding others, the result looks good at first but when I see it in smooth mode I see the problem:
I could be a case of flipped normals. When in doubt, uncheck two sided lighting under the panel's lighting menu. It could also have been a case of unmerged/unwelded vertices.
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