Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-01-2015 , 01:55 AM
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Join Date: Oct 2012
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Can Maya make a model (pattern) follow a path? "Like" in Illustrator?

Hi, I'm a newbie user in Maya, and I want to make some bags, backpacks in 3D. But it would be a pain in the neck making some things again and again (preferencialy) the ZIPPER. The zipper is different and have other position in the bag and the backpack. I was thinking if there is a way of making a pattern (some model) follow a curve without the needing of making all the entirely process of modeling again and again... The best "practical" example is that in the Adobe Illustrator you can draw a line (can be a curved line) and make a brush pattern follow the path... Like this:
user added image

In Maya this is possible?

Thanks!! (and sorry for my bad English... XD)

# 2 17-01-2015 , 02:09 AM
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Join Date: Oct 2012
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