Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 18-06-2004 , 09:37 PM
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Join Date: Jun 2004
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Extruding faces in Maya 6

I am VERY new to this program so I'd appreciate some help. Why is it that when I extrude a face there is no "Move/Rotate" motor for the selected face? I've seen this appear automatically after an extrusion is performed for others...

# 2 18-06-2004 , 10:07 PM
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well it should def be there - try pressing 'T' this will show it if it is hidden


cheers

Rich
# 3 18-06-2004 , 10:08 PM
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thnx but that wasn't it user added image

# 4 18-06-2004 , 10:10 PM
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up until now, I've been extruding the face, then having to click the move/rotate/scale tools to use it. After I extrude, no tool appears

the soft modification tool appears to be it... is it? and if so why doesn't it appear automatically


Last edited by jerong; 18-06-2004 at 10:33 PM.
# 5 18-06-2004 , 11:15 PM
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once you have extruded - look at the channel box down the right hand side - there should be the input for the latest extrude - click on that - the extrude manipulator should appear - if not try T again


cheers

Rich
# 6 18-06-2004 , 11:42 PM
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nope sorry. Are you using maya 6. I don't see anything in the channel like that

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