This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi,
I am shifting from max to maya. As I am making a room for a client I need to work in preciuse units i.e. feet.
I couldnt find a way to make for eg. a plane (for wall) 1o feet high and 13 feet wide.
Hw do I create objects with accurate feet units?
Also is there some "measuring tape" tool?
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