Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-10-2005 , 10:21 AM
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Apache 70% ish done

This is my Apache so far. I went from "What's a polygon?", to this after kari brown's tutorial. Worth every cent.

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# 2 01-10-2005 , 12:26 PM
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It looks amazing. Great work so far.


Maya 4 ever baby!
# 3 01-10-2005 , 02:49 PM
mc-fleury's Avatar
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cool, great work man.

user added image

# 4 01-10-2005 , 04:21 PM
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great modeling,but you need some light to lighten it up

# 5 01-10-2005 , 04:58 PM
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woooo - looks amazing - only thing is the shadows on the glass are a bit fuzzy to me - mayb its just me but...other than that nothin else i can say
post us an update soon


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 6 02-10-2005 , 08:01 PM
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Thanks lads. The windows are fuzzy looking because the rotor blades are moving, the "fuzz" is motion blur. Later

# 7 02-10-2005 , 09:50 PM
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there is two problems with the shadow, it is jagged because of a low resolution shadow map, and it shuld be way more blurry since the rotors are way more blurry.

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