Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 26-04-2010 , 03:54 PM
maheshsubbiah's Avatar
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car modelling


# 2 26-04-2010 , 04:17 PM
EduSciVis-er
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You can create a simple environment using a plane or two, or a large sphere with the normals facing inwards and assign colors or textures to that.

There's also an option to change the environment color (default black) which I think is in the camera attributes. Sorry can't remember exactly.

# 3 26-04-2010 , 06:05 PM
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the sphere idea is good

thanks stwert. thanks for your help


regards
mahesh

# 4 29-04-2010 , 04:54 PM
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there is an option 'environment colour'(or something) in camera attributes,
change the colour there,you can also change the render background with any image like sky,garden etc.

# 5 01-05-2010 , 08:30 AM
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thanks 3ddon,

the colour option worked but somehow i was not able to get that image option working as the red colour of the car is a mental ray shader.

When i render in mental ray i dont see the background image but when i render with maya software i see the image and the rest of the car parts where i have used maya shaders.

is there any solution to this?

Thanks again for your help

mahesh

# 6 01-05-2010 , 05:49 PM
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I did not understood your problem.....,
please come with images.

# 7 01-05-2010 , 06:08 PM
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3ddon.

i got it working. no issues. cant figure out what had happened earlier.

anyway thanks for your help.

rgds

mahesh

# 8 01-05-2010 , 08:59 PM
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ok,good.

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