Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-05-2003 , 05:56 AM
R-Tillery's Avatar
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Join Date: May 2003
Location: Ventura California
Posts: 966

Painting prob

user added image

As you can see I having hard time on trying to get the hair on the head, I would be grateful for any help.
Thanks for your time.

# 2 24-05-2003 , 09:45 AM
wchamlet's Avatar
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Join Date: Nov 2002
Posts: 195
https://www.noboundrees.com/yinako/tu...air_design.htm

I don't know what type of geometry you have there, but if it's nurbs, simply go to the Rendering menu's, click on paint Effects, then make paintable. But I would follow the tutorial I linked. It's really the best way to do hair, IMO. You just have to play with it forever to get it to look right! LOL

Have fun.

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