Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 25-08-2003 , 08:10 AM
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Animated textures

Question...

To do animated mapping, do the file names have to end with the number sequence? I cannot figure out a way to name all of my maps with the number as the extension. Every conversion software I've tried wants to name the Blah_0001.tga, not Blah.tga.0001.

I've tried Premier, After Effects,

Any help would be appreciated.

# 2 25-08-2003 , 11:23 AM
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It should work out fine as blah_0001.tga

The tga will not actually appear when you look at the file in windows explorer anyway.

# 3 25-08-2003 , 05:50 PM
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OK, if that should work, then what could I be doing wrong because it doesn't work. It gives me the error message "Warning: Texture file D:/...Blah_001.tga.1 doesn't exist, node file1" when I click on use frame extension. If I don't turn on use frame extension, it just never loads any file other than the first frame of the sequence. Is there a trick to loading the whole sequence without using frame extension?


Last edited by Dann; 25-08-2003 at 06:16 PM.
# 4 25-08-2003 , 07:49 PM
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OK, got it to work. Turns out I cannot name it "Shot_U_001.tga", I have to name it "Shot_U.001.tga".

Silly software, Trix are kids.

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