SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Lounges / Maya Basics & Newbie Lounge / game modeling with maya

Maya Basics & Newbie Lounge Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.

Join the conversation. Reply to post
 
Thread Tools
31-07-2009, 02:12 AM   #1
menkes
Registered User
 
Join Date: Jul 2009
Posts: 2
game modeling with maya
hey there. i am starting a new project where i wanna build my own little 3d game. and this looks like the place where i can get some answers.

is maya a good software for 3d game modeling?
can i integrate my models and finnished works to game graphics? (convert objects to direct X files or something like that)

im a huge newbie and i just started not long ago and basicly i wanna know how do i actualy use maya for gaming and such.

thanks alot for any helpful comment in advance :)
  Reply with quote
31-07-2009, 04:33 AM   #2
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,125
Re: game modeling with maya
*grumble grumble* stupid macs and lack of drag copy

anywhooooo
Quote:
Originally posted by menkes
is maya a good software for 3d game modeling?
I would say yes... considering it's used in a lot of games. I've seen it been used in God of War, Assasin's Creed, Heavenly Sword, Infamous, and i'm going to guess it's been used in the forum's game environment veteran mtmckinley's games (like toomb raider and saw)

Quote:
Originally posted by menkes
can i integrate my models and finnished works to game graphics? (convert objects to direct X files or something like that)
yes, but directX no longer makes plug-ins to port from maya to directx

instead you can just use the fbx type

but... essentially it all depends on the game engine you're using.
equally as good is XSI, they even have a free lite version made specifically for hobbyists (i assume you're not doing commercial) who want to make things for game engines like XNA and Source (although there have been some games made commerically via such engines)

there is a lot more to be said, and undoubtedly some of the others will tell you more
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
  Reply with quote
01-08-2009, 01:18 AM   #3
menkes
Registered User
 
Join Date: Jul 2009
Posts: 2
thanks alot for the info i was worried about building my experience in maya only to find out my effort in building characters was in vein. im using the book: "Game Character Development with Maya" and now that i know i will be able to integrate my creations with a game engine i will start working even harder
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Maya Character Modeling Books I-Iybrid Maya Basics & Newbie Lounge 12 24-09-2009 08:11 PM
Inset option in poly modeling in Maya like 3Ds Max ? clicksubhendu Maya Modeling 5 30-07-2009 04:59 PM
Introduction to Modeling in Maya Selithion Maya Basics & Newbie Lounge 2 09-05-2008 06:22 AM
Maya Game Art Work mattnowaczewski Maya Basics & Newbie Lounge 1 04-10-2005 05:35 PM
Use Maya For Game... Why Maya? Triple-x Maya Basics & Newbie Lounge 14 02-09-2005 09:07 PM