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06-02-2012, 12:33 AM   #1
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Join Date: Aug 2011
Posts: 9
How to combine smoothed polygons with hard/unsmoothed polygons?
Please, help me! I need this one. If you're confused and didn't understand anything, I just wanna ask how to combine smoothed polygons with a normal polygon? Because when I try to do so, the smoothed polygon(s) reverts to normal(unsmoothed).
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06-02-2012, 02:58 AM   #2
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
How are you combining them? Mesh > combine?
What kind of smoothing have you done? 3 on keyboard? Try Mesh > smooth to permanently smooth the geo.
Are they going to be connected? If not, do they have to be combined?
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07-02-2012, 01:04 AM   #3
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Join Date: Aug 2011
Posts: 9
Yeah, I combine them using Mesh > Combine. I also smoothed the object using the "3" on the keyboard.
Are you trying to ask me if the 2 objects are going to touch each other? If yes, yes, they're touching each other and yeah, they don't really have to be connected but my problem is I'm want to combine about more than 5 objects into 1 single click and afterwards I'll have to duplicate & modify them a couple of times. So I basically I just want to have them in just one click so I won't worry about leaving behind one piece when I move and modify them as a whole.

EDIT: Oh sorry! I already tried what you've said. I've just realized that "3" on the keyboard and Mesh > Smooth are different. I thought "3" was the shortcut, but it was only a preview. Many thanks! You've added a whole book of knowledge into my head.

Last edited by wayne123; 07-02-2012 at 01:18 AM.
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07-02-2012, 01:50 AM   #4
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
If you want to duplicate you dont have to combine them...all you need to do is GROUP them mate. Then when you wish to move etc you select the group in the outliner...lot easier.

cheers bullet

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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