Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 181 26-01-2006 , 05:04 PM
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Good work! I really like those wrinkles around the eyes and on his brow.

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# 182 26-01-2006 , 05:34 PM
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yea...the scratches and scars aroud his eyes are a great touch and the nose i done well too. There is something wrong with the eyes however, I can't quite put my finger on it...maybe the area of skin that holds the eyes in is too wide and the eyes need to show more out of that skin. Maybe the eyes are just too small or something... Anyone else notice that? Maybe it's just me...


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# 183 26-01-2006 , 05:50 PM
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another bump map update.i need to know if there is too much scratches around the eye.should i add more around the lips or anywhere else.

EDIT: oops sorry for the big image

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Last edited by mc-fleury; 26-01-2006 at 05:53 PM.
# 184 26-01-2006 , 05:57 PM
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I think there might be a little too much around the eyes. Put some more around the face like on his jaw line or on his cheeks. Don't do too much though. You should have more around his eyes than anywhere else but get rid of some of those. Just a little...


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# 185 26-01-2006 , 06:05 PM
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WOW!!
Id be very happy at this so far smart detailing..great work man user added image:bow: :bow:

# 186 26-01-2006 , 06:36 PM
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thanx ,your comments are very helpful.

# 187 26-01-2006 , 08:33 PM
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i added some more wrinkles.

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# 188 26-01-2006 , 09:19 PM
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Not bad on the wrinkling though it doesnt look right to me.
The edges of the eyes also need to have corners like a humans eyes and not in circles as they currently are.

I think you just need some good reference pics that'll guide you around that area better. Here area a couple I found on google. The first is an old chap (over 30) and the second is younger.

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Examples of bTraffic - a traffic animation tool for Maya
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Last edited by t1ck135; 26-01-2006 at 09:22 PM.
# 189 26-01-2006 , 09:28 PM
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some idea for the wrinkling

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# 190 26-01-2006 , 10:17 PM
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yeah i agree with Vim kinda make edge loops with wrinkels.

# 191 26-01-2006 , 10:31 PM
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linkin ur model especialy the ones with fur v.nice
likin the wrinkles but the material looks a bit like rubber but im sure it will look nice with the fur?

did u get inspiration for this for the new king kong moive?


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# 192 27-01-2006 , 12:11 AM
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thanx guy for these great comments!

t1ck:i will try adding edges to create to corner of his eye.
vim:thanx a lot i will try this out.
pbman: i didnt see the movie yet but i tried to recreate a picture of king kong i had.

# 193 27-01-2006 , 12:33 AM
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i tried to correct the corner of the eyes.is it looking right now?

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# 194 27-01-2006 , 01:13 AM
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nice! here is a bump recomendation!
sorry bout size

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# 195 27-01-2006 , 01:32 AM
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i redo the part where the eyes are of the bump map and i think its a little better.C&C are welcome!

sorry joopson but you posted too lateuser added image

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