SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / Maya tips & tricks
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 16-01-2006, 11:44 PM   #121
TheAnswerRP03
Subscriber
 
TheAnswerRP03's Avatar
 
Join Date: Dec 2004
Posts: 104
Thanks: 0
Thanked 0 Times in 0 Posts
Default

i kinda liked this thread so i thought i would try jump starting it in this new year......i don't believe this has been mentioned anywhere.....i was doing blendshapes for my character...and i finished all the blendshapes for one side..and was a bit lazy and didn't want to redo the other side....my character is asymmetrical...i think most plugins only do symmetrical..anyways...it's fun doing it the old fashioned way..here's what you do

1) duplicated the original unmodified mesh (and leave them both at exactly the same location)
2) you need to have a mesh where you changed the geometry (for example a closed eye)
3) now you need to change the scale of one of the unmodified meshes in x to -1 (or whichever axis you need to mirror to make it work)
4) select the modified mesh then the scaled -1 mesh and create a blendshape
5) making sure you have the blendshape value set to 0, select the mesh that hasn't been scaled or modied...then select the scaled one and create a wrap deformer (you may need to lower the max distance if your computer bugs)
6) now change the blendshape value to 1 and then delete the history.....and delete the scaled -1 mesh....and u should be left with a mirror image

hopefully someone finds this useful

Last edited by TheAnswerRP03 : 17-01-2006 at 10:46 PM.
TheAnswerRP03 is offline   Reply With Quote
Old 17-01-2006, 02:47 PM   #122
joed8349
Registered User
 
joed8349's Avatar
 
Join Date: Feb 2004
Posts: 261
Thanks: 0
Thanked 0 Times in 0 Posts
Default Blendshapes

Thanks for that post, I was wondering if there was a way to "mirror" a created blendshape so you don't have to redo all of them for each side of the face. I will try it out to see if it works well.
joed8349 is offline   Reply With Quote
Old 13-03-2006, 10:31 AM   #123
sbsb007
Registered User
 
Join Date: Mar 2006
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
Default

sbsb007 is offline   Reply With Quote
Old 14-03-2006, 01:50 AM   #124
joed8349
Registered User
 
joed8349's Avatar
 
Join Date: Feb 2004
Posts: 261
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up Mirroring Blendshapes

Thanks for the tip on creating mirrored blendshapes for already created blendshapes. It is very helpful when you have a symmetrical character. I tried it and it seems to have no problems.
joed8349 is offline   Reply With Quote
Old 06-04-2006, 09:19 AM   #125
maryca
Registered User
 
Join Date: Apr 2006
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Default

michael, you the best.
i'm just starting with maya and must learn it by myself. you are great help.
tnx for sharing...
p.s. of course, and tnx others who posted few tips..:bow:
maryca is offline   Reply With Quote
Old 18-04-2006, 12:59 AM   #126
omar77
Registered User
 
Join Date: Dec 2005
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Default

thank you all for all this good tips,

i can post many tips from (gnomon online) , in case you are interested:attn:
omar77 is offline   Reply With Quote
Old 18-04-2006, 08:57 AM   #127
Tim_LIVID
Subscriber
 
Tim_LIVID's Avatar
 
Join Date: Sep 2003
Location: Harwich, UK
Posts: 1,195
Thanks: 0
Thanked 0 Times in 0 Posts
Default

A tip is a tip, no matter where it comes from.
__________________
"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

Optical Minefield
My Blog
Tim_LIVID is offline   Reply With Quote
Old 18-04-2006, 04:13 PM   #128
omar77
Registered User
 
Join Date: Dec 2005
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Default

at first , i will be very happy to share with you this very simple script (created by me)
http://www.highend3d.com/f/3955.html

:blush:

Last edited by omar77 : 18-04-2006 at 04:20 PM.
omar77 is offline   Reply With Quote
Old 18-04-2006, 04:17 PM   #129
omar77
Registered User
 
Join Date: Dec 2005
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Default

some of tips , how to create a very nice fish body animation
(i have seen that somewhere , it is not my own knowledge )

see picutres , i hope , you will find something good and neu.
Attached Thumbnails
Click image for larger version

Name:	11.jpg
Views:	396
Size:	38.3 KB
ID:	27984  
omar77 is offline   Reply With Quote
Old 18-04-2006, 04:19 PM   #130
omar77
Registered User
 
Join Date: Dec 2005
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Default

>>>>>>
Attached Thumbnails
Click image for larger version

Name:	22.jpg
Views:	389
Size:	64.4 KB
ID:	27985  
omar77 is offline   Reply With Quote
Old 18-04-2006, 04:20 PM   #131
omar77
Registered User
 
Join Date: Dec 2005
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Default

>>>>>>>>>

Last edited by omar77 : 18-04-2006 at 04:24 PM.
omar77 is offline   Reply With Quote
Old 18-04-2006, 04:25 PM   #132
omar77
Registered User
 
Join Date: Dec 2005
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Default

>>>>>>>>>
Attached Thumbnails
Click image for larger version

Name:	44.jpg
Views:	391
Size:	49.2 KB
ID:	27988  
omar77 is offline   Reply With Quote
Old 18-04-2006, 04:26 PM   #133
omar77
Registered User
 
Join Date: Dec 2005
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Default

>>>>>>>>
Attached Thumbnails
Click image for larger version

Name:	55.jpg
Views:	392
Size:	76.6 KB
ID:	27989  
omar77 is offline   Reply With Quote
Old 20-06-2006, 07:56 PM   #134
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

Ok, I am sure everyone knows this but me and it's probably been posted a dozen times before, but I just found this out so...

ctrl + alt + LMB to create a bounding box dolly!!

And you can redo and undo view changes using ] and [ !!

This a great thread by the way - it was a big help when I first started, so cheers!
__________________
arran3D

arran3D blog

Last edited by arran : 20-06-2006 at 08:00 PM.
arran is offline   Reply With Quote
Old 21-06-2006, 09:49 AM   #135
Tim_LIVID
Subscriber
 
Tim_LIVID's Avatar
 
Join Date: Sep 2003
Location: Harwich, UK
Posts: 1,195
Thanks: 0
Thanked 0 Times in 0 Posts
Default

That's news to me mate, cheers
__________________
"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

Optical Minefield
My Blog
Tim_LIVID is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Maya Hair/Polygon Error ingram_no.7 Members Lounge 13 10-12-2010 11:27 AM
Simply Maya Resources Online Miss_Nova Site News & Announcements 1 08-12-2010 09:36 PM
LayoutTools for Maya 2011 is here... ctbram Members Lounge 1 06-12-2010 11:32 PM
Open a Lightwave file in Maya 2011 radiant777 Maya Basics & Newbie Lounge 2 04-12-2010 03:45 AM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.