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Old 28-08-2013, 02:56 AM   #1
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Default Reversing an animation timeline?

I thought I'd post this as a separate question to see if there's a simple solution. I'm still a bit new to Maya, and wondered if there is a simple way to reverse a timeline...a 180-degree flip-flop of everything, as if you were running it backward?

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Old 28-08-2013, 02:30 PM   #2
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you could try to copy the key frames, then move them into position, I dont know if there is a way to "flip" the time line.
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Old 28-08-2013, 07:49 PM   #3
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Select all of your keys in the dope sheet (Windows>Animation Editors>Dope sheet), then go to Edit>Scale>option box. In the left box of Time scale/pivot, enter -1, then click Scale Keys. Now just move your keys to the range you want.
Imagination is more important than knowledge.
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Old 28-08-2013, 08:49 PM   #4
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or if you just want to render it backwards just set it in the render options (eg "100" start frame "0" end frame) then set the renumber option to on
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Old 27-09-2017, 07:39 PM   #5
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Hi from 2017. I came across this post, and wanted to add another approach for future readers.
Maya has a set of free, downloadable 'Bonus Tools' that are available in their App Store. The package has animation and UV tools (including 'reverse animation'), along with a bunch of potentially useful stuff. Current Autodesk download link is here:
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