Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-11-2003 , 12:40 AM
fire_master's Avatar
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is there anny other way to insert verticys rather than useing the split poligon tool?

:bgreen:
is there anny other way to insert verticys rather than useing the split poligon tool???


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# 2 27-11-2003 , 06:01 AM
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The only other tools I use for inserting geometry (as opposed to extruding) is:

To insert along a line:
Edit polygons -> Cut faces

To split the faces in the middle:
Edit polygons -> Subdivide

This can be useful too (Byrons polytools bevel from Highend3d):
Edit polygons -> Bevel


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# 3 27-11-2003 , 06:10 AM
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:headbang:
rock on
thanks


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