Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 16-04-2006 , 07:05 PM
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Female head

Hi guys, I know some of you are real good
in organic modeling, so I hope someone
can help me with my new female model.

at this moment im stuck, I see that its no good.
But i cant see wich part that need most work.

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# 2 16-04-2006 , 07:07 PM
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# 3 16-04-2006 , 07:08 PM
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# 4 16-04-2006 , 09:24 PM
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She is missing some ears... Just kidding.

I think that she is looking pretty good so far. The main areas that I would be concerned with is the chin, which just looks a little small, and the neck which is way too thick. The corners of the mouth also look a little odd - I would try to get the bottom lip to slip under the top lip at the corner. Your edge loops might need a little work as well, but I am no expert on that, so you might wait for some more input.

Good work though!user added image


Last edited by arran; 16-04-2006 at 09:26 PM.
# 5 16-04-2006 , 09:30 PM
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Dont put yourself down, you are off to a great start, good loops etc. A couple in place that could be re directed but nothing of any harm so...



If you are stuck, be more specific in what way. Heads are NOT easy by any means

Cheers
Jay

# 6 16-04-2006 , 09:59 PM
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from what i can see this is a nice clean mesh, better than i can do anyway (still haven't attempted a realistic head model) good work :p

# 7 16-04-2006 , 10:16 PM
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Looks great, the loops are fine.


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# 8 17-04-2006 , 12:50 AM
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Well it looks like E.T.

Can we see your reference? That would help a ton.


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# 9 17-04-2006 , 08:49 AM
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Well it looks like E.T.


Gohan: Dude a bit more constructive crit if you please user added image

Cheers
Jay

# 10 17-04-2006 , 02:47 PM
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well thank you so much guys user added image
and i agree, its do look lika ET, little anyway...

here is a smal update, I cant get the lips right :headbang:

dont worry about the color user added image

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# 11 17-04-2006 , 03:04 PM
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It looks like a really good start but you need to take a look at some human heads and notice the bone structure around the cheeks and the jaw and the sides of the forehead. Also, notice that most women have slender necks that don't have developed trapezius muscles (shoulder muscles). Your model's neck seems to flare out where it will meet the shoulders.

Nice work so far!

# 12 17-04-2006 , 06:40 PM
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Velusion -> You are right, I have to look at some human headbones but when I do, I cant really see the bones clear.
My head looks to round user added image and it looks like she got food in her mouth :headbang:

How about the eyes and the eyeball?

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# 13 17-04-2006 , 09:52 PM
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here is a body to her, made it fast so its plenty of bad parts.

Where do I put the edgeloops on the body?

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# 14 18-04-2006 , 01:25 AM
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I thought saying it looked like E.T. was pretty self explanitory in the way that it doesn't resemble a female, that was all.


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.

Last edited by gohan1842; 18-04-2006 at 01:30 AM.
# 15 29-06-2006 , 11:43 AM
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some changes. dont know if it is better user added image

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