Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-09-2008 , 01:39 AM
jordanguyoflove's Avatar
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Smooth it?

How to convert a 8 sided polygon into a torus shape?

In one of my tutorial the guy uses a button which doesn't work for me.


We created 2 nurb circles, loft them together, then converted it to a polygon, which turned out to be a 8 sided one.

Now I want to smooth it out.

Any ideas?:headbang:


jordanguyoflove
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# 2 23-09-2008 , 02:00 AM
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Well, the only way that I was able to do this is:

Modify>Convert>Subdv to Polygon

Then

Modify>Convert>Polygon to Nurbs.



WHY? I have no clue.
I tried Modify>Convert>Polygon to Nurbs without the Modify>Convert>Subdv to Polygon but it didn't work.


user added image


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# 3 23-09-2008 , 04:16 AM
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found it,

Mesh > Smooth.


:attn:


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# 4 23-09-2008 , 07:29 AM
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Not only can you smooth an entire object, you can also smooth faces. Just select some faces, then perform the Mesh>Smooth. This is useful if you want to keep poly count low and you don't need all the parts of an object smoothed.


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