This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Yeah - excellent work master yoda - This looks very cool. The only thing that bothers me is that the mud guard and the bit above the light maybe need a bit more geometry to make them smooth.
By the way, can you tell luanatf to empty her PM - she asked me to send her some tutorials.
esion, clouds daytona is thinner than a normal bike, acording to my references (they are very acurate) my bike looks fine for thickness, but thanks for your suggesion, i still tried to fatten it abit but i dont like it 'fattened'
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