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30-04-2020, 11:07 AM   #1
Registered User
Join Date: Nov 2018
Posts: 3
Maya: HIK joint not rotating after the control rig created
Hey guys,

Iíve run into an issue with my HumanIK rig. The point is my head joint stops rotating after the neck joint when I assign the control rig. It rotates fine before the skin binding and also after it. But as soon as I create the controls rig, the head joint no longer follows the neck.

Iíve tried to demonstrate this in my screencast attached, please see below.

If anyone could give me a hand with what Iím doing wrong, Iíd be more than happy, really! Thank you.
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hik , joint , rig , rigging , skinning

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