Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-01-2006 , 06:31 AM
jasi_hawk's Avatar
Registered User
Join Date: Dec 2005
Posts: 61

Problem with the software

hello,

I am Jaswanth and I am a user of maya6.0.

I have a problem with the software.I created a subdivision surface and I right click that. In the menu that appears I selected vertex. The vertices appear on the screen. Now when I select any vertex or vertices ,it is not getting selected and after 2 or 3 seconds the program closes and I am out of maya.

I am not able find out the problem.Please help me to rectify the problem.


rock and roll
# 2 20-01-2006 , 10:26 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Yeeah... its a graphics card issue. Happens to me also, with my graphic card. See, mine does not support OpenGL, and, even though for me it tends to be faster with a 256 mb graphics card. it does tend to crash maya.

to anybody, and this would be your answer as well (I think):

How could you change Maya's active rendering from the base OpenGl? In 3ds Max there is a change graphics mode icon, but in maya????


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