Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 22-01-2003 , 09:51 AM
AbsolutelyWhite's Avatar
Subscriber
Join Date: Dec 2002
Location: Greece - Chalkida
Posts: 138

Final Fantasy X-2 weapons.. - Rikku-

This is my first attempt...any tips??:banana:


Ioannis KarAvas
# 2 22-01-2003 , 10:06 AM
abra's Avatar
Registered User
Join Date: Jul 2002
Location: Switzerland
Posts: 161
the blade seems in the original a bit longer...

# 3 22-01-2003 , 04:04 PM
AbsolutelyWhite's Avatar
Subscriber
Join Date: Dec 2002
Location: Greece - Chalkida
Posts: 138
Please help!!! I don't know how to make these...things..


Ioannis KarAvas
# 4 22-01-2003 , 05:49 PM
AbsolutelyWhite's Avatar
Subscriber
Join Date: Dec 2002
Location: Greece - Chalkida
Posts: 138
..........


Ioannis KarAvas
# 5 22-01-2003 , 05:56 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
On a polygon, you could use Booleans I think.....

Can't tell if they are dent's or raised-up bolt-type things.....


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 6 22-01-2003 , 06:31 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
could also just be a texture detail...

# 7 22-01-2003 , 10:13 PM
PunkFlow's Avatar
Registered User
Join Date: Dec 2002
Location: Portugal
Posts: 26
AbsolutelyWhite
have you seen this pic? excelent reference user added image


maya rulez
# 8 23-01-2003 , 12:41 PM
AbsolutelyWhite's Avatar
Subscriber
Join Date: Dec 2002
Location: Greece - Chalkida
Posts: 138
Thank you PunkFlow but i think i have a better one??!!:-)
Mine is a rendered image of the character in-game.

no-pic 'cause i am in 56! (i hate it)


Ioannis KarAvas
# 9 23-01-2003 , 06:11 PM
AbsolutelyWhite's Avatar
Subscriber
Join Date: Dec 2002
Location: Greece - Chalkida
Posts: 138
I think i finally reached a more "gentle" stage... user added image


Ioannis KarAvas
# 10 23-01-2003 , 06:13 PM
AbsolutelyWhite's Avatar
Subscriber
Join Date: Dec 2002
Location: Greece - Chalkida
Posts: 138
tips?


Ioannis KarAvas
# 11 23-01-2003 , 09:28 PM
PunkFlow's Avatar
Registered User
Join Date: Dec 2002
Location: Portugal
Posts: 26
depends......maybe a layered shader or paint tool...if u are using maya
user added image


maya rulez
# 12 24-01-2003 , 02:05 PM
AbsolutelyWhite's Avatar
Subscriber
Join Date: Dec 2002
Location: Greece - Chalkida
Posts: 138
Since this is Simply Maya.. i use MAYA ! :-)
still don't actually know how to do this.. :-(
i'll give it a ry though..


Ioannis KarAvas
# 13 26-01-2003 , 06:34 AM
wicket's Avatar
Registered User
Join Date: Jul 2002
Location: Arizona USA
Posts: 549
I'd try using photoshop to create a texture and use the airbrush tool to creat patches of grey then blend.soften and smudge them into shape! That's what I have done in the past for creating that worn paint look. Hope this helps!


May the force be with you...always!
A Jedi shall not know anger nor hatred nor Love
The only way to live a good life is to act upon your emotions
A warrior is reborn when he has something to protect
# 14 26-01-2003 , 06:37 AM
wicket's Avatar
Registered User
Join Date: Jul 2002
Location: Arizona USA
Posts: 549
P.S.
Nice pic PunkFlow! user added image


May the force be with you...always!
A Jedi shall not know anger nor hatred nor Love
The only way to live a good life is to act upon your emotions
A warrior is reborn when he has something to protect
# 15 27-01-2003 , 09:58 AM
PunkFlow's Avatar
Registered User
Join Date: Dec 2002
Location: Portugal
Posts: 26
hehehe hey i'm a final fantasy fan user added image ........or a squaresoft fan user added image
they are artists man user added image


maya rulez
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads