This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Excellent. I love to see a 3d model of this one with a Z pass on it.
I didnt think people were taking notice of this thread much. Good to see thats not the case. I have some more to post during the week once I get them scanned, some 8minute challenge work, in pencil of a character and some concept work
I did it in photoshop, was just a quick sketch which is why it looks a little strange.
and Jay I actually modelled that thing and put it in Zbrush to finish it off, I just checked if I had any of those renders left but unfortunately I don't.
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