Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 04-03-2007 , 03:40 PM
DukerX's Avatar
Subscriber
Join Date: Nov 2002
Location: Sandnes, Norway
Posts: 99

"Debugging" reference texture

I'm looking for that neat ten by ten grid that has different numbers and colors in it. I've seen several ppl using it in the past but I can't seem to find that texture.. Maybe it should go into the downloads section if someone has it?


-DX-
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads