Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-02-2009 , 05:27 PM
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Japanese text

I have to create Japanese text (Kanji) for a short animation. The problem is whenever I input the Japanese text, all I get are question marks. I've switched the font to the correct font that normally produces Kanji, and switched it from Western to Japanese, but I still get question marks.

How do I get Maya to create Japanese text?

# 2 03-02-2009 , 05:54 PM
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# 3 03-02-2009 , 06:18 PM
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# 4 03-02-2009 , 07:18 PM
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# 5 03-02-2009 , 07:37 PM
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hi starjs. actually, i do have font that produces kanji. i can type kanji, and in create text, i can also type in kanji in the textbox, but once I click on "create" or "apply" all i get on screen are question marks for each kanji, meaning maya probably doesn't seem to know how to turn the kanji into polygons or curves. so i was wondering maybe there's a setting somewhere in maya that i have to select in order for it to build kanji instead of just giving me gigantic question marks...

# 6 03-02-2009 , 07:44 PM
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Hmm… I got it working for me.

# 7 04-02-2009 , 02:14 AM
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Interesting, have you tried typing that Japanese text into another program like Microsoft Word?
If it works in Word it should work in Maya.

But I have an idea...
- type the Japanese text in a Photoshop doc.
- select the text by using the magic wand
- right-click and select "make work path"
- make the tolerance 1
- Go to file then export and select "path to illustrator"
- then import that illustrator file into Maya
You should get the curves for your Japanese font in Maya itself.

Hope it helps!

# 8 05-02-2009 , 07:46 PM
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Yes, it works in Word... but not in Maya.
By the way, I use Maya 8.5... maybe it's the version?

Anyway, I will try the photoshop/illustrator fix. Thank you!

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