Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 106 27-05-2009 , 02:45 PM
elephantinc's Avatar
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Should I be baking the AO with or without shadow?
with it i dont think it would be much good for animation but without it it doesnt seem to do much, in fact my AO map seems to be all white


Last edited by elephantinc; 27-05-2009 at 04:44 PM.
# 107 27-05-2009 , 07:48 PM
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first final gather attempt

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# 108 27-05-2009 , 07:50 PM
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Final gather attempt 2

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# 109 27-05-2009 , 07:53 PM
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posting final gather attempt 2 attempt 2 XD

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# 110 29-05-2009 , 08:38 PM
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basic shaders
not happy with a lot of them, will change them

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# 111 29-05-2009 , 10:27 PM
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looks interesting

kinda still looks cartoon-like, i guess that will change once you put on more complex shaders though user added image




that's a "Ch" pronounced as a "K"

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# 112 29-05-2009 , 11:09 PM
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yeah im not really sure what im going to do with it though

what should i be doing? I really dont have a clue how to go about texturing this


Last edited by elephantinc; 29-05-2009 at 11:12 PM.
# 113 30-05-2009 , 12:33 PM
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started on an environment
for some reason my bump maps not working

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# 114 30-05-2009 , 11:07 PM
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what causes this change in colour on the hull and how can I get rid of it?

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