Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-10-2006 , 06:09 PM
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Old School - 240z Nissan*

im really excited, cause this is the first finished model ive managed to get put together in over a year!

it feels great to see the finished product and i think all the hard work has payed off.

its not totally complete, no interior or engine bay or anything like that and i dont have a background, i just used the classic 3d render white floor.

let me know what you think.

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im gonna try to improve the render a bit


First year 3D Grad
# 2 22-10-2006 , 09:48 AM
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here is another render with some tweaking, i added a second layer and adjusted the colors and levels a bit.

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First year 3D Grad
# 3 22-10-2006 , 11:47 AM
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here is a shot of it with a real background.

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First year 3D Grad
# 4 22-10-2006 , 12:55 PM
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yet another view

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First year 3D Grad
# 5 22-10-2006 , 09:36 PM
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looks pretty good! any plans on rusting it up a little?


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# 6 23-10-2006 , 05:39 AM
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rusting up a car is against my religion


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# 7 24-10-2006 , 01:13 AM
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Looks nice. The rims look like they have no texture..but could be my bad eyes. Also, I love the FMIC!


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