Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 12-03-2007 , 03:32 PM
MayaMan80's Avatar
Registered User
Join Date: Mar 2007
Posts: 10

Removing Polygons

I've used a cube polygon to create a body, and now I'm at the foot part of the model. Well...I'm not crazy where I put all my vertex points and edge loops, and would like to remove them and start over...can someone tell me how I'm supposed to do that without messing the rest of the model up? I tried just deleting the edges, faces, and vertices but I was eventually left with faces I with floating faces everywhere my foot used to be...messed it up and had to start over. So people, any suggestions would be appreciated! Thanks!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads