This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Mate I cant do any of it in my own eyes...but hey I give it a crack even if I know and complain I cant do it...gives dave something to do in his spare time too....
You will do fine.....I found when I texture in PS (havent done it in Maya yet) I have the UV map...get my colours from real images with the dropper...and spray/paint my own little colour pallete in the corner. That way you dont have to keep trying to get the colours matched...just a tip
cheers bullet
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
I would love to take it into Z-brush if I had it. Some of the detail and you can do in there looks amazin. Not sure my PC would handle it though to be fair as its getting on a bit now. Might get a new one in the New year. In the meantime, i might keep this pup low to medium poly, but without a poly limit.
Now I have to remember how to UV lol its been a while...
Looking very good for low poly Speedy, he's looking all in proportion and has a nice shape to him so far, I like it!
It's a shame you don't have Zbrush to do some extra detailing, but I'm sure you'll do a good job anyhow.
Bullet: I hadnt thought of downloading the trial thanks for that. but can anyone confirm, Do you render in z-brush and if so, does the trial leave watermarks over the image?
I might have a play with it a bit later on but not sure if i will use it yet for this competition as I do have a pretty useless Pc at the moment so not sure it will handle it. lol.
Modelling is almost finished on the dog but I wanted to have a quick render test of the UV mapping I did. Its only a quick rush job for now, as I wanted to see if I could remember how to UV, as its been a while and havent UV mapped for ages and it was never my strongest point.
I know he isnt looking very zombiefied yet, I just wanted to get the dog side look to him first, then totally F**k him up with the T-virus later That should be Fun.
I hadnt had much to show recently, as I was workin on the texture for the dog as a zombie. It was alot harder and time consuming and I wasnt happy with what I had done so after a few weeks, here is my side texture for my zombie dog. I build it up in layers, bones, flesh and fur.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off