Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 26-08-2010 , 10:50 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Good start mate.....I know you will make a good show of it..

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 17 26-08-2010 , 10:56 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
Thanks guys.

I'll try bullet, texturing is usually my weak point but we'll see how it goes hey. user added image

More progress coming later.

# 18 26-08-2010 , 11:00 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Mate I cant do any of it in my own eyes...but hey I give it a crack even if I know and complain I cant do it...gives dave something to do in his spare time too....

You will do fine.....I found when I texture in PS (havent done it in Maya yet) I have the UV map...get my colours from real images with the dropper...and spray/paint my own little colour pallete in the corner. That way you dont have to keep trying to get the colours matched...just a tip

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 19 26-08-2010 , 11:47 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
bit of body work here.

Attached Thumbnails
# 20 31-08-2010 , 10:45 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
Body

Attached Thumbnails
# 21 31-08-2010 , 01:12 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Looks like you have a good base mesh s2-speedy are you taking it into zbrush or are you doing it in maya...............dave




Avatar Challenge Winner 2010
# 22 31-08-2010 , 02:27 PM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
Thanks Dave,

I would love to take it into Z-brush if I had it. Some of the detail and you can do in there looks amazin. Not sure my PC would handle it though to be fair as its getting on a bit now. Might get a new one in the New year. In the meantime, i might keep this pup low to medium poly, but without a poly limit.

Now I have to remember how to UV lol its been a while...

# 23 31-08-2010 , 04:06 PM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009
Looking very good for low poly Speedy, he's looking all in proportion and has a nice shape to him so far, I like it!
It's a shame you don't have Zbrush to do some extra detailing, but I'm sure you'll do a good job anyhow.

# 24 31-08-2010 , 09:00 PM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Hey Speedy...you can download Zbrush trial if you havent already..I did get 30 days to try it man.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 25 01-09-2010 , 08:31 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
Thanks for the comments Guys.

Bullet: I hadnt thought of downloading the trial user added image thanks for that. but can anyone confirm, Do you render in z-brush and if so, does the trial leave watermarks over the image?

I might have a play with it a bit later on but not sure if i will use it yet for this competition as I do have a pretty useless Pc at the moment so not sure it will handle it. lol.

We'll see...

# 26 03-09-2010 , 11:45 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
Hi guys, Here is an update.

Modelling is almost finished on the dog but I wanted to have a quick render test of the UV mapping I did. Its only a quick rush job for now, as I wanted to see if I could remember how to UV, as its been a while and havent UV mapped for ages and it was never my strongest point.

I know he isnt looking very zombiefied yet, I just wanted to get the dog side look to him first, then totally F**k him up with the T-virus later user added image That should be Fun.

Attached Thumbnails
# 27 03-09-2010 , 02:18 PM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
Another test - with other half of the body.

Attached Images
# 28 03-09-2010 , 02:36 PM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Mean lookin dishlicker

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 29 20-09-2010 , 08:25 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
OK I guess I should updated you all. user added image

I hadnt had much to show recently, as I was workin on the texture for the dog as a zombie. It was alot harder and time consuming and I wasnt happy with what I had done so after a few weeks, here is my side texture for my zombie dog. I build it up in layers, bones, flesh and fur.

Attached Images
# 30 20-09-2010 , 10:33 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
and here is that texture on the model.

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads