Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 28-02-2011 , 06:27 PM
Registered User
Join Date: Feb 2011
Posts: 2

UV mapping unwrap in Maya

Pleaseee need Help and advice ......user added image

I have head modelling like the file which I attached below and UV unwrapping file also...
I so confused because the left and right side not get same size.. as I looked to the references,
it's always have the same size, is there any way to make it same without manually move it???






thank youuuu very muchhh.........user added image

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# 2 02-03-2011 , 08:26 AM
chilledoutredhead's Avatar
rm3d
Join Date: May 2008
Location: northern ireland
Posts: 184
do u mean that one side of the head uv map is different from the other? if they are the exact same you can delete one side of the uv map map, duplicate the remaining side, flip it then reattach it by merging the vertices.


the more I Think I know about Maya the less I seem to know about it.

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# 3 05-03-2011 , 02:11 AM
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Join Date: Feb 2011
Posts: 2
Thank you very muchh for the answer !!

*cheers* user added image

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