Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 31 25-11-2003 , 08:21 PM
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Any sort of arguing amongst yourselves, please do so off-board.

# 32 25-11-2003 , 09:15 PM
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Thank you so very much, Mike. user added image


Dave Baer
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# 33 26-11-2003 , 06:47 AM
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DONE!

Ok guys. I think I've spent way too much time on this thing. I've just been nit picking at the texture, that's why it's taking forever to do. The model was done in about an hour, but the textures... well anyway. Here it is. Final Hummer. Gonna go throw it into Unreal and see how it looks.

2024 tris, even lower than the original model I started. user added image

Attached Thumbnails

Dave Baer
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Digital Media Arts College
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# 34 26-11-2003 , 07:15 AM
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Here's the texture map.

user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 35 26-11-2003 , 12:29 PM
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Been watching the progress on the hummer, and it's a really first rate job!!

# 36 26-11-2003 , 01:51 PM
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Looks great. I like the water mark..

# 37 26-11-2003 , 06:09 PM
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user added image


Dave Baer
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Digital Media Arts College
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dbaer@dmac.edu
# 38 27-11-2003 , 02:45 AM
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Woop woop! Did another lower poly version of it using the same texture map. Also made a few changes to the higher poly version so that the same map could be used for both models.

user added image

user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 39 27-11-2003 , 03:31 AM
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Great work Dave, looks excellent.

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