Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-04-2007 , 04:31 AM
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Robot

Here's a robot i've been working on for a couple of weeks: hope you like it! user added image

# 2 17-04-2007 , 04:32 AM
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Sorry, didn't attach first time

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# 3 17-04-2007 , 04:38 AM
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From what I can see, it looks good; any way we could just see the model by itself? Those background lights are blowing out the image quite a bit, and makes it hard to make out details.


# 4 17-04-2007 , 05:13 AM
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Sorry, have to wait untill Mon - I don't have maya at home user added image

# 5 17-04-2007 , 05:26 AM
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looking forward to it


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 6 18-04-2007 , 04:02 AM
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Originally posted by 3dBloke
Sorry, have to wait untill Mon - I don't have maya at home user added image

I'm in your same boat... I have to wait until Monday to do cool things too, but your stuff looks pretty good. Try to give it some area lights or something.

Sparticus


Expect to excell...
# 7 26-04-2007 , 12:22 PM
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looks good from what i can tell... see if you can tone down the lights a bit though. a wireframe would be cool to see as well. user added image

# 8 26-04-2007 , 12:24 PM
Jr.Who
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Originally posted by 3dBloke
Sorry, have to wait untill Mon - I don't have maya at home user added image

ItÕs Thursday, what happened? user added image

# 9 10-05-2007 , 10:59 AM
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yeah could you rerender this with a lense light effect? how did you get it that high anyway

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