Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 10-10-2009 , 07:57 PM
Subscriber
Join Date: Oct 2004
Posts: 16

Help! Messed up my model.

I was trying to find the hotkey to make the polys appear solid instead of clear, and I pushed something... I think it was #4, and it turned my model into smooth curved lines.

Ctrl Z didn't undo it... how do I make it go back?

# 2 10-10-2009 , 08:14 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
select the model and press 1 (you wanted 5 before)

# 3 11-10-2009 , 03:52 PM
Subscriber
Join Date: Oct 2004
Posts: 16
Sweet, thanks!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads