Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Anyway, I usually use my transformTypeIn.mel script for permanent changes. There's an example of this kind of use of the script on my mel tutorial here: https://kotisivu.mtv3.fi/karppa/pier.html (under the "Wear and Tear" title)
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