Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 01-03-2005 , 10:22 PM
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Pl ay my new game

I just created a new game in Shockwave, and welcome you all to try it out at https://andreas.blazer.nu/snake.php

If you have any critics, suggestions for improvement or find any bugs, please lemme know!

See ya

# 2 02-03-2005 , 12:47 AM
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MUSIC

I horribly disagree with the music. But thats just my opinion, which dosen't mean much. Other than that, I think it is a great game.

# 3 02-03-2005 , 12:57 AM
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Thanks! Hehe... a good thing you can turn if off then... think i should add a button to turn of just the music too, and still have the sfx.

# 4 02-03-2005 , 12:57 AM
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music does get annoying. good work though. had me addicted for quite some time... btw.. i beat almost all your scores and i now have the highest score...

97 babyuser added image

Why not add after 40 or 50 points the board size increases... but more skulls.


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# 5 02-03-2005 , 01:01 AM
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29 have to give up now b4 i smash the bloody kb lol, nice little game you have there user added image


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# 6 02-03-2005 , 01:08 AM
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Come on dave. at least get on the high scores list. Its not that hard...

wow.. just realized i have more posts than one of the main maya guys here... seems weird...


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# 7 02-03-2005 , 05:44 AM
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nice game music doesnt bother me. i got 70


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# 8 02-03-2005 , 11:02 AM
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Glad you like it guys user added image

twisteddragon33: 97... thats a great score, I think I'm gonna have to beat that...

# 9 02-03-2005 , 09:15 PM
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Originally posted by twisteddragon33
wow.. just realized i have more posts than one of the main maya guys here... seems weird...

One of the main maya guys here? Dave makes this site run man. He does all the hardcoding stuff. Well, Kevin is the big boss guy, but Dave isnt too far behind. user added image


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# 10 02-03-2005 , 09:30 PM
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Alright. I just got 96.


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# 11 02-03-2005 , 09:52 PM
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And I got 122!!!!! woohooo!!!

# 12 02-03-2005 , 09:53 PM
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omg how did u manage to get that


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# 13 02-03-2005 , 10:01 PM
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Seriously.. i got 99 and hit start too fast. When i hit 99 i was out of places to move... *mostly because of inconvinient skulls*...

Man how did you get 122?


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# 14 02-03-2005 , 10:02 PM
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haha. yea i think that the movement can be difficult to handle at some times.


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# 15 02-03-2005 , 10:08 PM
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you have to think ahead a bit so you dont go where you have nowhere to go...if oyu now what i mean....

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