This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
1 more day to go and I just finished a rough shape of the "body"... damn! I will have to see how much more detail I can add by tomorrow... I guess no cockpit in this version... Maybe a future one?
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