Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 25-02-2003 , 02:34 AM
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Looking real good man. I like what I see. Keep up the good work.

# 32 27-02-2003 , 12:50 AM
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1 more day to go and I just finished a rough shape of the "body"... damn! I will have to see how much more detail I can add by tomorrow... I guess no cockpit in this version... Maybe a future one?

# 33 27-02-2003 , 04:12 AM
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WOW, awesome basura! Keep it up, great work!


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# 34 27-02-2003 , 04:21 AM
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Very sleek! When you texture this please give a blow by blow...I'm very interested in how this will be done.


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# 35 27-02-2003 , 05:44 PM
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Originally posted by Hidalgo
Very sleek! When you texture this please give a blow by blow...I'm very interested in how this will be done.

Me too!

# 36 21-03-2003 , 01:59 PM
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Excelent work, cant wait to see final versionuser added image

# 37 28-03-2003 , 08:44 AM
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hope see textured model.

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