Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 31-03-2004 , 03:20 PM
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Photoshop

do any of the texturing videos teach you how to use photoshop to create the texture? if so, which ones?


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# 2 31-03-2004 , 03:26 PM
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# 3 31-03-2004 , 04:06 PM
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yeah that cyclops head was the one i was thinking of getting but i wasnt sure if photoshop was used for that

can anyone confirm that?


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# 4 31-03-2004 , 05:56 PM
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there is bit of PS in the later parts but it not to indepth...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 5 31-03-2004 , 06:27 PM
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so whats the main texturing program used in the tutorial?


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# 6 31-03-2004 , 06:34 PM
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Maya paint for getting the basic colors.. then PH for bump map and spec maps...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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