Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 11-05-2009 , 05:00 PM
Soulrider911's Avatar
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Maxwell Render Help

I have Mawell Render 1.7 and the maya plugin installed on my computer but I am having some trouble. First I get no Material texture preview in the hypershade and I have preview enabled:
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Second If I assign a maxwell material to an object then say attach a texture to the color like say a checker grid, two problems: first the shader looks all messed up in the preview:
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Second the texture does not render in maxwell? Just plank color on the object.
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# 2 12-05-2009 , 01:23 AM
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try the "update preview" button in the AE, that usually works for me...
I hope that helps..
And for the second one, you CAN change how it displays in the viewport, but it slows down the scene considerably.
As far as rendering goes, make sure that you are applying the texture where it was meant to be applied, because layers and such often mess up how it displays any given other layer, and sometimes you need to play around a bit to get the texture to show..., and make sure that the texture is not a built-in Maya texture (checker, etc), as these do not work in Maxwell


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# 3 12-05-2009 , 01:52 AM
Soulrider911's Avatar
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AE?? sorry can you explain a little more thanks?


Bradysammons.com
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Student: Academy of Art University S.F.
My WIP
# 4 12-05-2009 , 02:15 AM
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Oh, sorry, in the attributes editor on the right of the screen


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