Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 11-04-2015 , 11:11 AM
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Join Date: Apr 2015
Posts: 1

Rigging tank treads with joints?

Hi!

I'm sure this has been covered before, one way or another, but I couldn't find anything in the forums that could be used for my model.

I'm currently developing a model of a robot with sort of tank-like-treads in maya to be used for a game in Unity. Everything went fine, up until the animation-part, as I learned (the hard way) that unity does not support path deformers.

I guess this means I will have to use bones, but I have no idea how to do this in a good way. It is worth mentioning that this is my second actual project in maya ever, so any help would seriously be a lot of help.

Treads with deformer:
user added image

Treads without deformer:
user added image

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