Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 30-08-2015 , 08:01 PM
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Conform with surface paint like 3ds max?

Hi, is there a way to conform a mesh to another object in Maya the same way as in 3ds Max?
I know that I can collide the nCloth and nParticles but is there a tool similar to the conform brush?
Like in this video,
https://help.autodesk.com/view/3DSMAX...E-4EB70EB44EE6

Thanks!

# 2 31-08-2015 , 04:23 AM
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