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17-12-2002, 03:59 PM   #1
ereitz
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Car Model - Mclaren lm
Hey guys... I'm trying to model a Mclaren lm. A little unsure of how to proceed. If anyone could point me in the direction of a tutorial or give me any advice on modeling methods I'd really appreciate it.

How I got this far was I built 3 views from a blueprint. They didn't match 100 percent incidentally. Is that common? I mean that the front view was the same height as the side view but much narrower than the top view.

Anyway, I created a CV curve in the side view and duplicated it to make a series of curves following the shape of the car. I tried to use Birail to create a surface but that didn't work so I lofted between the curves to create the surface you see below.
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17-12-2002, 09:34 PM   #2
PureHate
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hey well atleast your mclaren progress went 1000th's of times better then mine .... i remember trying to do one but it look like major crap. anyway it looks good as hell i dont know why you would need a tut.
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17-12-2002, 09:59 PM   #3
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Subaru Impreza WRC
There is a SUBARU IMPREZA WRC (1999) tutorial at http://www.blissdd.com/MikeThomsonWRX.htm

I'm currently working on it. (The first few pages, because I'm a total newbie with nurbs)

It doen't have the "click on this button, then drag the CV to the curve and attatch it with that button"-detail, but it's quite detailed.
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17-12-2002, 10:16 PM   #4
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Thanks for the encouragement Purehate - like the handle

DukerX - looks like exactly the tutorial I've been looking for - thanks

I'll be putting updates here as it comes along.
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18-12-2002, 08:18 AM   #5
brinkoo7
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yeah i have that tutorial also modeling cars is hell and whenever i try to detail the panels like he does in his tut using circle fillet i never works you know why?
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18-12-2002, 07:32 PM   #6
brinkoo7
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im having a hell of a time modeling cars but im trying a new method similar to yours and then makeing curves for all the panels and making cruves to for the small gaps between the panels and trimming them away
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18-12-2002, 07:36 PM   #7
Emo
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Hey, I dont know how this may help you but this guy over here is VERY good at modeling.... he did a McLaren and wow... he did it awsome!! (he didnt use maya though) but you still might be able to get some concepts on how to model yours

http://www.sweclan.com/hg/showthread...=&threadid=247

His final MF1:




-Emo
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18-12-2002, 08:09 PM   #8
ereitz
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Hey Emo - where's your graphic?

I still haven't been able to get the 3+ birail to work. It seems like a hell of a tool though. As for circular Filet that's not working either. Command line reads 'result' but there's nothing there. Strange. Anyway - I'm continuing modeling very slowly in NURBS. Panel for panel.
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18-12-2002, 08:21 PM   #9
Emo
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my graphic?

by the way, I didn't do that car... I wish I did

-Emo
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18-12-2002, 08:40 PM   #10
ereitz
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um - I have a little red x after His MF1:

but no worries. I went to the link and couldn't seem to get in without registering. Guess I'll register
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18-12-2002, 08:43 PM   #11
Emo
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hm.... I guess you have to register then

sorry about that..

but yeah, that's a nice place to get some good advice from...

-Emo
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18-12-2002, 08:47 PM   #12
ereitz
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I just registered and took a look at that car. My jaw hit the floor. I'm busy picking it up now.

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18-12-2002, 08:49 PM   #13
ereitz
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oh funny thing - your graphic just came thru here on the forum. I guess it must have been a glitch on my end.

like your location MELville...
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18-12-2002, 08:59 PM   #14
Emo
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hehehe yeah, I didnt really wanna put Orlando, Florida, so I was doing something with Mel at the time so I just thought of it...

but I guess You have to register first there so it has you cookied that you are registered so you can see the picture here..

-Emo
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18-12-2002, 09:36 PM   #15
brinkoo7
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ereitz
i cant get the circular fillet to work either i have no idea how he made that in the tutorial.. i just went ahead and duplicated surface curves 2 times and loftded between the isoparm on the surface and the 2 other curves to get a smooth edge
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