Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 29-08-2004 , 03:54 PM
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.44 Cal. 1847 walker colt

HAd to take a reak from that catwoman thing for a while.. and the mech i'm workgin on.so i started this one.. somethign simple..small.but..bad ass as well..

Most powerful black powder pistol ever manufactured...and was the most powerful hand gun made, untill the early 1980's, over 100 years...named after Samuel walker, who designed it, and Mr. Colt...who..produced it...

Hope ya liek it...comments and crits always welcome..

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Last edited by G-Man; 29-08-2004 at 03:57 PM.
# 2 29-08-2004 , 03:55 PM
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another

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# 3 29-08-2004 , 03:56 PM
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last one

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# 4 29-08-2004 , 04:04 PM
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nicely done. the barel looks a bit long. (could be because of the angles.. )

# 5 29-08-2004 , 08:10 PM
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LoL..nah, the barrell on the gun was just hella long... like 8 inches if i remmeber right..

Thank ya though.. user added image


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# 6 29-08-2004 , 08:43 PM
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Good work. Are you planing on texturing it?


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# 7 29-08-2004 , 08:57 PM
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yea.. It'll be case hardned, for the mst part.. a few brass peices.. the cylinder will have some engraveing on it.(.. prolly just a bump).. barrell will be blued, Most likely... Might even try and make some gimpy animation wiht it.. just..nto sure how to make a cool animation, involving a gun only...

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# 8 08-09-2004 , 11:21 PM
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an update.. pretty close to being down wiht the model of the gun its self, just soem detail peices to model into it.. ...sorry it took so long to get na update.. just hard to find time to do it right now...

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# 9 08-09-2004 , 11:26 PM
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nice, I'm intrested in how you did the geo for the screws?

# 10 10-09-2004 , 12:54 AM
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step one: get a cylinder, rotate, scale accordingly, sub caps to 0

Step two: extrude the back face, twice..as shown... ...uniform scale..and what not...

Step Three: Cut ply tool.. its you rfriend user added image.. make two new edges as shown.. strait across the top of the cylinder

Step Four: extrude the two selected faces outwards, at eh same time, uniform scale them ...Screw with teh normals some, and tweak soem verts ... then you get the final product took me longer to type thes, then to model those.. so not to hard to do really

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# 11 10-09-2004 , 01:04 AM
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the textures look like they're stretching.

# 12 10-09-2004 , 01:02 PM
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hmm.. Which textures are you thinking that about?...

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# 13 10-09-2004 , 09:13 PM
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most powerful? how can a gun be more powerful than another using the same bullets?

# 14 10-09-2004 , 10:16 PM
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Doesnt matter what size teh chunk of lead is thats being flung.. what matters is the load that goes behind it..more gunpowder.. more bang..

that one had more bang and power behifd it then any other


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# 15 11-09-2004 , 11:18 AM
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i didnt mean the actual bullet user added image

I meant the whole thing including casing... or did it have it's own specific bullets?

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