Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 31-01-2005 , 12:38 AM
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UV grid

eek!!user added image


Last edited by vladimirjp; 31-01-2005 at 04:59 AM.
# 2 01-02-2005 , 06:06 AM
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The thread title doesn't make sense, but you're demo reel is cool! Very nice models. Nice to see the meshes for each also. Gives me something to work toward.



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