Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 15-10-2007 , 04:06 PM
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Creature

Here is a creature I've been working on for a little while. My problem is I don't know what to do with the feet and hands. Should I give him 3 toes like a dinosaur or 5 live a reptile or lion. I don't really know what to model or what reference to use since this is a fantasy creature. any ideas and comments on the creature in general would be nice, thanks.

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# 2 16-10-2007 , 03:17 AM
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Thoughts

Hey wishbone, your monster looks pretty darn cool! as for the feet...try doing a search for images of the gorgonopsid from the walking with monsters dvd-it has a similar look and feel to your beasty!
https://www.bbc.co.uk/sn/prehistoric_...rs/index.shtml
The pictures in the above may be of help^^

Looking forward to seeing more of it m8!

# 3 16-10-2007 , 03:50 AM
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The gorgonopsid looks great, I have started to make the front feet paw-like but I think the back feet could be longer the way they are on the gorgonopsid. Thanks for the link!


Last edited by Wishbonekenobi; 16-10-2007 at 04:01 AM.
# 4 16-10-2007 , 04:29 AM
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My only comment is...Looking great Wishbonekenobi


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# 5 16-10-2007 , 05:05 AM
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Thank you Perfecto,

Here are the paws so far, Once I get the claws on he will look less puppy-dogish,

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# 6 17-10-2007 , 12:55 AM
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Hehe yeah he does look like a demi dog at the moment, kinda creepy. Nice work! user added image

# 7 17-10-2007 , 09:22 AM
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Thanks Weyu.

does anybody know where I can get displacment maps of reptile skin? I found some good ones at RGB XYZ but they cost a lot of money. I'm trying to find any free displacment maps I can.

# 8 17-10-2007 , 10:35 AM
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Well if you have a small amount of money 200-300 dollars to spare then you could buy zbrush 2 or 3 and use it to create amazing displacement maps.

Otherwise try using photoshop, just create a brush with a pattern you like and spread it around.

Good luck! user added image

# 9 29-10-2007 , 10:28 PM
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Here he is with the displacment map. It's pieced together from reptile skin displacments I bought from xyz RGB.

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# 10 30-10-2007 , 12:14 AM
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very nice Wishbonekenobi - the displacement looks great!user added image

do you mind if we see the displacement map? - i'm curious to see how you did the scale things on top.

# 11 30-10-2007 , 06:12 AM
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Heres a link
https://www.xyzrgb.com/maps/skins/index.html
You have to pay for them but if you buy all 36 maps it's real cheap, like 130 dollars. Individually they are expensive like 70 dollars a piece.

Bottom row second to the left is the one I used from the back. The site also has a few free maps that are cool including elephant skin.

# 12 31-10-2007 , 02:37 AM
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Here's some color on the first UV shell. Still have some detailing to do.

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# 13 01-11-2007 , 04:38 PM
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I'm painting him one UV shell at a time. I want to paint the seams out in zbrush but it dosen't seem to support textures larger than 4096 x 4096 and this color map is somewhat larger.

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# 14 01-11-2007 , 05:08 PM
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wow very nice color textureing!


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# 15 01-11-2007 , 06:33 PM
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Zbrush3 supports textures of 8192x8192 AFAIK.

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